About

Gamification Consultant and Game User Experience (GUX) Researcher

Lauren’s background is in games, graphic design, multimedia user centred design.

She is a doctoral researcher in the Centre for Game Design Research at the Royal Melbourne Institute of Technology (RMIT) University.

Over the last decade, she has worked on numerous projects, creating multimedia and design work for events on learning, education and games such as the 2012 Games for Change Australia and New Zealand festival. She consults on a wide range of projects from teaching languages (e.g. English), productivity within the workspace, and well worked as the Pro Vice Chancellor’s Research Assistant on a government initiative: Not a Waste of Space.

Lauren is on the review committee for a number of conferences such as Interactive Entertainment Conference, Entertainment Computing, SAGE open, Gamification 2013 and DiGRA, as well as book publishers such as Packt Publishing.

Besides games, Lauren has interests in psychology, learning and education, science, languages and music.

In 2008 Lauren was a recipient of the Australian Vocational Student Prize, and in 2012 she was invited to join the Golden Key International Honour Society.