Your boring life-  Gamified  Melbourne Knowledge Week Workshop (2015)

PERSONAlise – Melbourne Knowledge Week Workshop (2014)



Bean, A. M., Ferro, L.S., Vissoci, J. R. N., & Rivero, T. (In Press). The persona of the video gamer: A five factor model.

Bean, A. M. & Ferro, L. S (In Press). Predictors of video game console aggression. Argentinean Journal of Behavioral Sciences.

Ferro, Lauren S., MacKinnon, Philip;, Elliot, David., Poronnik, Philip. Development of interactive online scenario testing, International Student Selection in the Health Professions Conference (SSHPC)


Ferro, Lauren S., Walz, Steffen P., Greuter, Stefan: Gamicards – an alternative method for paper-prototyping the design of gamified systems.Long paper for the 2014 Interactive Conference on Entertainment Computing. Available Online


Ferro, Lauren S., Walz, Steffen P., Greuter, Stefan: Towards personalised, gamified systems: an investigation into game design, personality and player typologies. Long paper for the 2013 Interactive Entertainment conference. Available Online

Ferro, Lauren S., Walz, Steffen P.: Like this: How game elements in social media and collaboration are changing the flow of information. Short paper for the “Designing Gamification: Creating Gameful and Playful Experiences” workshop at CHI 2013. Available Online